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Searched refs:GAMEPAD_KEYCODES (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/inputflinger/include/
DKeyCodeClassifications.h38 static const std::set<int32_t> GAMEPAD_KEYCODES = { variable
/frameworks/native/services/inputflinger/
DInputDeviceMetricsSource.cpp42 GAMEPAD_KEYCODES.count(keyArgs.keyCode) != 0) { in getUsageSourceForKeyArgs()
/frameworks/native/services/inputflinger/reader/
DEventHub.cpp2492 if (std::any_of(GAMEPAD_KEYCODES.begin(), GAMEPAD_KEYCODES.end(), in openDeviceLocked()