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Searched refs:GENERIC_HDR (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/ui/include_types/ui/
DHdrRenderTypeUtils.h26 GENERIC_HDR // tonemapped HDR enumerator
44 return HdrRenderType::GENERIC_HDR;
53 return HdrRenderType::GENERIC_HDR;
/frameworks/native/libs/ui/tests/
DHdrRenderTypeUtils_test.cpp29 HdrRenderType::GENERIC_HDR); in TEST_F()
31 HdrRenderType::GENERIC_HDR); in TEST_F()
32 EXPECT_EQ(getHdrRenderType(ui::Dataspace::BT2020_PQ, std::nullopt), HdrRenderType::GENERIC_HDR); in TEST_F()
34 HdrRenderType::GENERIC_HDR); in TEST_F()
37 HdrRenderType::GENERIC_HDR); in TEST_F()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutputLayer.cpp348 if (hdrRenderType == HdrRenderType::GENERIC_HDR || in updateCompositionState()
/frameworks/native/libs/renderengine/skia/
DSkiaRenderEngine.cpp534 HdrRenderType::GENERIC_HDR in createRuntimeEffectShader()