Searched refs:GLANCEABLE_HUB_OVER_DREAM (Results 1 – 7 of 7) sorted by relevance
590 if (mState == ScrimState.GLANCEABLE_HUB_OVER_DREAM) { in internalTransitionTo()802 || mState == ScrimState.GLANCEABLE_HUB_OVER_DREAM in calculateAndUpdatePanelExpansion()910 || mState == ScrimState.GLANCEABLE_HUB_OVER_DREAM) { in setBouncerHiddenFraction()993 || mState == ScrimState.GLANCEABLE_HUB_OVER_DREAM) { in applyState()1021 if ((mState == ScrimState.DREAMING || mState == ScrimState.GLANCEABLE_HUB_OVER_DREAM) in applyState()
336 GLANCEABLE_HUB_OVER_DREAM { enumConstant
2826 mScrimController.legacyTransitionTo(ScrimState.GLANCEABLE_HUB_OVER_DREAM); in updateScrimController()
180 Model(scrimState = ScrimState.GLANCEABLE_HUB_OVER_DREAM, unlocking = false) in <lambda>()
805 mScrimController.legacyTransitionTo(ScrimState.GLANCEABLE_HUB_OVER_DREAM); in transitionToHubOverDream()817 mScrimController.legacyTransitionTo(ScrimState.GLANCEABLE_HUB_OVER_DREAM); in openBouncerOnHubOverDream()834 mScrimController.legacyTransitionTo(ScrimState.GLANCEABLE_HUB_OVER_DREAM); in openBouncerOnHubOverDream()846 mScrimController.legacyTransitionTo(ScrimState.GLANCEABLE_HUB_OVER_DREAM); in openShadeOnHubOverDream()1512 ScrimState.GLANCEABLE_HUB_OVER_DREAM)); in testIsLowPowerMode()
954 verify(mScrimController).legacyTransitionTo(ScrimState.GLANCEABLE_HUB_OVER_DREAM); in testEnteringGlanceableHub_whenDreaming_updatesScrim()
170 expectedState = ScrimState.GLANCEABLE_HUB_OVER_DREAM, in <lambda>()