/frameworks/native/opengl/tests/linetex/ |
D | linetex.cpp | 109 glDrawArrays(GL_LINES, 0, 2); in main()
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/frameworks/rs/driver/ |
D | rsdMeshObj.cpp | 193 case RS_PRIMITIVE_LINE: mGLPrimitives[i] = GL_LINES; break; in updateGLPrimitives()
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 114 int GL_LINES = 0x0001; field
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/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
D | GL10Header.java-if | 113 int GL_LINES = 0x0001;
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 116 public static final int GL_LINES = 0x0001; field in GLES10
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D | GLES20.java | 34 public static final int GL_LINES = 0x0001; field in GLES20
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D | GLLogWrapper.java | 590 case GL_LINES: in getBeginMode()
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | gl.h | 92 #define GL_LINES 0x0001 macro
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | GLES10Header.java-if | 116 public static final int GL_LINES = 0x0001;
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D | GLES20Header.java-if | 34 public static final int GL_LINES = 0x0001;
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/frameworks/native/opengl/include/GLES/ |
D | gl.h | 81 #define GL_LINES 0x0001 macro
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 88 #define GL_LINES 0x0001 macro
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 88 #define GL_LINES 0x0001 macro
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D | gl31.h | 90 #define GL_LINES 0x0001 macro
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D | gl32.h | 90 #define GL_LINES 0x0001 macro
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/frameworks/native/opengl/libs/ |
D | enums.in | 2 GL_ENUM(0x0001,GL_LINES)
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/frameworks/base/tools/aapt2/integration-tests/CommandTests/ |
D | android-33.jar | AndroidManifest.xml
META-INF/
META-INF/MANIFEST.MF
NOTICES/
NOTICES/libcore ... |
/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 19093 field public static final int GL_LINES = 1; // 0x1 19991 field public static final int GL_LINES = 1; // 0x1 52015 field public static final int GL_LINES = 1; // 0x1
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/frameworks/base/core/api/ |
D | current.txt | 30024 field public static final int GL_LINES = 1; // 0x1 30922 field public static final int GL_LINES = 1; // 0x1 61871 field public static final int GL_LINES = 1; // 0x1
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