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Searched refs:GL_NICEST (Results 1 – 18 of 18) sorted by relevance

/frameworks/base/tests/GamePerformance/src/android/gameperformance/
DCustomOpenGLView.java64 GL10.GL_NICEST); in CustomOpenGLView()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java134 int GL_NICEST = 0x1102; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if133 int GL_NICEST = 0x1102;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java136 public static final int GL_NICEST = 0x1102; field in GLES10
DGLES20.java146 public static final int GL_NICEST = 0x1102; field in GLES20
DGLLogWrapper.java774 case GL_NICEST: in getHintMode()
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h245 #define GL_NICEST 0x1102 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if136 public static final int GL_NICEST = 0x1102;
DGLES20Header.java-if146 public static final int GL_NICEST = 0x1102;
/frameworks/native/opengl/include/GLES/
Dgl.h241 #define GL_NICEST 0x1102 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h200 #define GL_NICEST 0x1102 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h200 #define GL_NICEST 0x1102 macro
Dgl31.h202 #define GL_NICEST 0x1102 macro
Dgl32.h202 #define GL_NICEST 0x1102 macro
/frameworks/native/opengl/libs/
Denums.in159 GL_ENUM(0x1102,GL_NICEST)
/frameworks/base/tools/aapt2/integration-tests/CommandTests/
Dandroid-33.jarAndroidManifest.xml META-INF/ META-INF/MANIFEST.MF NOTICES/ NOTICES/libcore ...
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19117 field public static final int GL_NICEST = 4354; // 0x1102
20018 field public static final int GL_NICEST = 4354; // 0x1102
52039 field public static final int GL_NICEST = 4354; // 0x1102
/frameworks/base/core/api/
Dcurrent.txt30048 field public static final int GL_NICEST = 4354; // 0x1102
30949 field public static final int GL_NICEST = 4354; // 0x1102
61895 field public static final int GL_NICEST = 4354; // 0x1102