Searched refs:GraphicMetadataInputBuffers (Results 1 – 3 of 3) sorted by relevance
1156 GraphicMetadataInputBuffers::GraphicMetadataInputBuffers( in GraphicMetadataInputBuffers() function in android::GraphicMetadataInputBuffers1162 bool GraphicMetadataInputBuffers::requestNewBuffer( in requestNewBuffer()1173 bool GraphicMetadataInputBuffers::releaseBuffer( in releaseBuffer()1180 bool GraphicMetadataInputBuffers::expireComponentBuffer( in expireComponentBuffer()1185 void GraphicMetadataInputBuffers::flush() { in flush()1190 std::unique_ptr<InputBuffers> GraphicMetadataInputBuffers::toArrayMode( in toArrayMode()1210 size_t GraphicMetadataInputBuffers::numActiveSlots() const { in numActiveSlots()1214 sp<Codec2Buffer> GraphicMetadataInputBuffers::createNewBuffer() { in createNewBuffer()
907 class GraphicMetadataInputBuffers : public InputBuffers {909 GraphicMetadataInputBuffers(const char *componentName, const char *name = "2D-MetaInput");910 ~GraphicMetadataInputBuffers() override = default;
1695 input->buffers.reset(new GraphicMetadataInputBuffers(mName)); in start()