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Searched refs:GraphicMetadataInputBuffers (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/codec2/sfplugin/
DCCodecBuffers.cpp1156 GraphicMetadataInputBuffers::GraphicMetadataInputBuffers( in GraphicMetadataInputBuffers() function in android::GraphicMetadataInputBuffers
1162 bool GraphicMetadataInputBuffers::requestNewBuffer( in requestNewBuffer()
1173 bool GraphicMetadataInputBuffers::releaseBuffer( in releaseBuffer()
1180 bool GraphicMetadataInputBuffers::expireComponentBuffer( in expireComponentBuffer()
1185 void GraphicMetadataInputBuffers::flush() { in flush()
1190 std::unique_ptr<InputBuffers> GraphicMetadataInputBuffers::toArrayMode( in toArrayMode()
1210 size_t GraphicMetadataInputBuffers::numActiveSlots() const { in numActiveSlots()
1214 sp<Codec2Buffer> GraphicMetadataInputBuffers::createNewBuffer() { in createNewBuffer()
DCCodecBuffers.h907 class GraphicMetadataInputBuffers : public InputBuffers {
909 GraphicMetadataInputBuffers(const char *componentName, const char *name = "2D-MetaInput");
910 ~GraphicMetadataInputBuffers() override = default;
DCCodecBufferChannel.cpp1695 input->buffers.reset(new GraphicMetadataInputBuffers(mName)); in start()