Searched refs:HEAVY_CLICK (Results 1 – 4 of 4) sorted by relevance
48 static_assert(static_cast<uint8_t>(V1_3::Effect::HEAVY_CLICK) ==49 static_cast<uint8_t>(aidl::Effect::HEAVY_CLICK));
130 HEAVY_CLICK(VibrationEffect.EFFECT_HEAVY_CLICK, true), enumConstant
83 static_assert(static_cast<uint8_t>(V1_3::Effect::HEAVY_CLICK) ==84 static_cast<uint8_t>(aidl::Effect::HEAVY_CLICK));
110 public static final int EFFECT_HEAVY_CLICK = Effect.HEAVY_CLICK;