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Searched refs:IAudioFlinger (Results 1 – 16 of 16) sorted by relevance

/frameworks/av/services/audiopolicy/service/
DAudioPolicyClientImpl.cpp33 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in getAudioPolicyConfig()
44 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in loadHwModule()
61 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openOutput()
98 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openDuplicateOutput()
108 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in closeOutput()
118 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in suspendOutput()
129 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in restoreOutput()
146 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openInput()
175 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in closeInput()
214 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in moveEffects()
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DAudioPolicyService.cpp1209 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in setAppState_l()
1861 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()
1873 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()
1917 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()
1957 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()
/frameworks/av/media/libaudioclient/
DAudioSystem.cpp206 const sp<IAudioFlinger>& af, const sp<AudioSystem::AudioFlingerClient>& afc) { in onServiceCreate()
212 static sp<IAudioFlinger> createServiceAdapter( in createServiceAdapter()
221 static constexpr const char* SERVICE_NAME = IAudioFlinger::DEFAULT_SERVICE_NAME;
224 [[clang::no_destroy]] static constinit ServiceHandler<IAudioFlinger,
228 sp<IAudioFlinger> AudioSystem::get_audio_flinger() { in get_audio_flinger()
245 status_t AudioSystem::setLocalAudioFlinger(const sp<IAudioFlinger>& af) { in setLocalAudioFlinger()
268 const sp<IAudioFlinger> af = get_audio_flinger(); in muteMicrophone()
274 const sp<IAudioFlinger> af = get_audio_flinger(); in isMicrophoneMuted()
281 const sp<IAudioFlinger> af = get_audio_flinger(); in setMasterVolume()
288 const sp<IAudioFlinger> af = get_audio_flinger(); in setMasterMute()
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DIAudioFlinger.cpp57 ConversionResult<media::CreateTrackRequest> IAudioFlinger::CreateTrackInput::toAidl() const { in toAidl()
77 ConversionResult<IAudioFlinger::CreateTrackInput>
78 IAudioFlinger::CreateTrackInput::fromAidl(const media::CreateTrackRequest& aidl) { in fromAidl()
79 IAudioFlinger::CreateTrackInput legacy; in fromAidl()
101 IAudioFlinger::CreateTrackOutput::toAidl() const { in toAidl()
127 ConversionResult<IAudioFlinger::CreateTrackOutput>
128 IAudioFlinger::CreateTrackOutput::fromAidl( in fromAidl()
130 IAudioFlinger::CreateTrackOutput legacy; in fromAidl()
158 IAudioFlinger::CreateRecordInput::toAidl() const { in toAidl()
176 ConversionResult<IAudioFlinger::CreateRecordInput>
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DAudioEffect.cpp86 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in set()
636 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in queryNumberEffects()
646 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in queryEffect()
659 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getEffectDescriptor()
692 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in newEffectUniqueId()
DAudioRecord.cpp777 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createRecord_l()
778 IAudioFlinger::CreateRecordInput input; in createRecord_l()
779 IAudioFlinger::CreateRecordOutput output; in createRecord_l()
850 output = VALUE_OR_FATAL(IAudioFlinger::CreateRecordOutput::fromAidl(response)); in createRecord_l()
DAndroid.bp116 "IAudioFlinger.cpp",
DAudioTrack.cpp1805 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createTrack_l()
1840 IAudioFlinger::CreateTrackInput input; in createTrack_l()
1880 IAudioFlinger::CreateTrackOutput output{}; in createTrack_l()
1882 output = VALUE_OR_FATAL(IAudioFlinger::CreateTrackOutput::fromAidl(response)); in createTrack_l()
/frameworks/av/media/audioserver/
Dmain_audioserver.cpp181 sm->addService(String16(IAudioFlinger::DEFAULT_SERVICE_NAME), afAdapter, in main()
193 status_t status = sp<IAudioFlinger>::cast(af)->getMmapPolicyInfos( in main()
/frameworks/av/services/audiopolicy/fuzzer/aidl/
Daudiopolicy_aidl_fuzzer.cpp92 gFakeServiceManager->addService(String16(IAudioFlinger::DEFAULT_SERVICE_NAME), in LLVMFuzzerTestOneInput()
/frameworks/av/media/libaudioclient/aidl/fuzzer/
Daudioflinger_aidl_fuzzer.cpp90 gFakeServiceManager->addService(String16(IAudioFlinger::DEFAULT_SERVICE_NAME), in LLVMFuzzerTestOneInput()
/frameworks/av/media/libaudioclient/fuzzer/
Daudioflinger_fuzzer.cpp440 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in invokeAudioEffect()
579 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in invokeAudioSystem()
596 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in invokeAudioInputDevice()
654 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in invokeAudioOutputDevice()
716 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in invokeAudioPatch()
/frameworks/av/media/libaudioclient/include/media/
DIAudioFlinger.h70 class IAudioFlinger : public virtual RefBase {
74 virtual ~IAudioFlinger() = default;
406 class AudioFlingerClientAdapter : public IAudioFlinger {
535 class Delegate : public IAudioFlinger {
DAudioSystem.h91 class IAudioFlinger; variable
186 static status_t setLocalAudioFlinger(const sp<IAudioFlinger>& af);
189 static sp<IAudioFlinger> get_audio_flinger();
/frameworks/av/media/libaudioclient/tests/
Daudiosystem_tests.cpp73 sp<IAudioFlinger> mAF;
/frameworks/av/services/audioflinger/
DAudioFlinger.cpp247 sm->addService(String16(IAudioFlinger::DEFAULT_SERVICE_NAME), in instantiate()