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Searched refs:INTERPOLATION_STRENGTH_VALUE (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/skia/filters/
DStretchShaderFactory.cpp190 const float INTERPOLATION_STRENGTH_VALUE = 0.7f; variable
225 mBuilder->uniform("uInterpolationStrength").set(&INTERPOLATION_STRENGTH_VALUE, 1); in createSkShader()
/frameworks/base/libs/hwui/effects/
DStretchEffect.cpp188 static const float INTERPOLATION_STRENGTH_VALUE = 0.7f; variable
214 mBuilder->uniform("uInterpolationStrength").set(&INTERPOLATION_STRENGTH_VALUE, 1); in getShader()