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Searched refs:InjectionState (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInjectionState.cpp23 InjectionState::InjectionState(const std::optional<gui::Uid>& targetUid, bool isAsync) in InjectionState() function in android::inputdispatcher::InjectionState
DInjectionState.h26 struct InjectionState { struct
32 explicit InjectionState(const std::optional<gui::Uid>& targetUid, bool isAsync); argument
DEntry.h52 std::shared_ptr<InjectionState> injectionState;
146 KeyEntry(int32_t id, std::shared_ptr<InjectionState> injectionState, nsecs_t eventTime,
177 MotionEntry(int32_t id, std::shared_ptr<InjectionState> injectionState, nsecs_t eventTime,
DAndroid.bp42 "InjectionState.cpp",
DEntry.cpp134 KeyEntry::KeyEntry(int32_t id, std::shared_ptr<InjectionState> injectionState, nsecs_t eventTime, in KeyEntry()
188 MotionEntry::MotionEntry(int32_t id, std::shared_ptr<InjectionState> injectionState, in MotionEntry()
DInputDispatcher.cpp1604 const std::shared_ptr<InjectionState>& injectionState = entry->injectionState; in releaseInboundEventLocked()
4810 auto injectionState = std::make_shared<InjectionState>(targetUid, isAsync); in injectInputEvent()
5086 InjectionState& injectionState = *entry.injectionState; in setInjectionResult()