Searched refs:LINEAR_DISTANCE (Results 1 – 2 of 2) sorted by relevance
28 setProgressThresholds(LINEAR_DISTANCE, MAX_DISTANCE, NON_LINEAR_FACTOR) in <lambda>()146 val linearTarget = LINEAR_DISTANCE + (MAX_DISTANCE - LINEAR_DISTANCE) * NON_LINEAR_FACTOR in generatesNonLinearProgress_leftEdge()159 touchX = INITIAL_X_LEFT_EDGE + LINEAR_DISTANCE in generatesNonLinearProgress_leftEdge()166 val nonLinearTouch = (touchX - INITIAL_X_LEFT_EDGE) - LINEAR_DISTANCE in generatesNonLinearProgress_leftEdge()239 private const val LINEAR_DISTANCE = 400f constant240 private const val NON_LINEAR_DISTANCE = MAX_DISTANCE - LINEAR_DISTANCE
34 private static final int LINEAR_DISTANCE = SystemProperties field in BackTouchTracker36 private float mLinearDistance = LINEAR_DISTANCE;255 if (LINEAR_DISTANCE >= 0) { in setProgressThresholds()256 mLinearDistance = LINEAR_DISTANCE; in setProgressThresholds()