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Searched refs:LightGeometry (Results 1 – 14 of 14) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DIRenderPipeline.h65 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
83 virtual void renderLayers(const LightGeometry& lightGeometry,
DCanvasContext.h326 LightGeometry mLightGeometry = {{0, 0, 0}, 0};
/frameworks/base/libs/hwui/
DLighting.h24 struct LightGeometry { struct
DLightingInfo.h72 static void updateLighting(const LightGeometry& lightGeometry, const LightInfo& lightInfo) { in updateLighting()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaVulkanPipeline.cpp76 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, in draw()
96 LightGeometry localGeometry = lightGeometry; in draw()
DSkiaOpenGLPipeline.cpp118 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, in draw()
164 LightGeometry localGeometry = lightGeometry; in draw()
DSkiaCpuPipeline.h47 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
DSkiaPipeline.h44 void renderLayers(const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
DSkiaCpuPipeline.cpp101 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, in draw()
DSkiaPipeline.cpp72 void SkiaPipeline::renderLayers(const LightGeometry& lightGeometry, in renderLayers()
/frameworks/base/libs/hwui/platform/android/pipeline/skia/
DSkiaOpenGLPipeline.h42 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
DSkiaVulkanPipeline.h42 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
/frameworks/base/libs/hwui/platform/host/pipeline/skia/
DSkiaGpuPipeline.h51 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, in draw()
/frameworks/base/libs/hwui/tests/unit/
DSkiaPipelineTests.cpp143 LightGeometry lightGeometry; in RENDERTHREAD_TEST()