Searched refs:MIN_LEVEL (Results 1 – 5 of 5) sorted by relevance
43 import com.android.systemui.controls.ui.ControlViewHolder.Companion.MIN_LEVEL in <lambda>()155 val min = levelToRangeValue(MIN_LEVEL) in <lambda>()225 val newLevel = Math.max(MIN_LEVEL, Math.min(MAX_LEVEL, level)) in <lambda>()230 if (clipLayer.level == MIN_LEVEL && newLevel > MIN_LEVEL) { in <lambda>()236 val isEdge = newLevel == MIN_LEVEL || newLevel == MAX_LEVEL in <lambda>()286 MIN_LEVEL.toFloat(), MAX_LEVEL.toFloat(), i.toFloat()) in <lambda>()290 return MathUtils.constrainedMap(MIN_LEVEL.toFloat(), MAX_LEVEL.toFloat(), in <lambda>()350 val changeAmount = ((MAX_LEVEL - MIN_LEVEL) * ratioDiff).toInt() in <lambda>()
26 import com.android.systemui.controls.ui.ControlViewHolder.Companion.MIN_LEVEL in <lambda>()55 clipLayer.setLevel(if (enabled) MAX_LEVEL else MIN_LEVEL) in <lambda>()
28 import com.android.systemui.controls.ui.ControlViewHolder.Companion.MIN_LEVEL77 clipLayer.setLevel(if (enabled) MAX_LEVEL else MIN_LEVEL) in bind()
31 import com.android.systemui.controls.ui.ControlViewHolder.Companion.MIN_LEVEL79 clipLayer.setLevel(if (enabled) MAX_LEVEL else MIN_LEVEL) in bind()
87 const val MIN_LEVEL = 0 constant