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Searched refs:MultiAssetsProvider (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/androidfw/
DAssetsProvider.cpp362 MultiAssetsProvider::MultiAssetsProvider(std::unique_ptr<AssetsProvider>&& primary, in MultiAssetsProvider() function in android::MultiAssetsProvider
370 std::unique_ptr<AssetsProvider> MultiAssetsProvider::Create( in Create()
375 return std::unique_ptr<MultiAssetsProvider>(new MultiAssetsProvider(std::move(primary), in Create()
379 std::unique_ptr<Asset> MultiAssetsProvider::OpenInternal(const std::string& path, in OpenInternal()
386 bool MultiAssetsProvider::ForEachFile( in ForEachFile()
392 std::optional<std::string_view> MultiAssetsProvider::GetPath() const { in GetPath()
396 const std::string& MultiAssetsProvider::GetDebugName() const { in GetDebugName()
400 bool MultiAssetsProvider::IsUpToDate() const { in IsUpToDate()
/frameworks/base/libs/androidfw/include/androidfw/
DAssetsProvider.h166 struct MultiAssetsProvider : public AssetsProvider { struct
177 ~MultiAssetsProvider() override = default;
183 MultiAssetsProvider(std::unique_ptr<AssetsProvider>&& primary,
/frameworks/base/core/jni/
Dandroid_content_res_ApkAssets.cpp235 auto assets = MultiAssetsProvider::Create(std::move(loader_assets), in NativeLoad()
250 auto assets = MultiAssetsProvider::Create(std::move(loader_assets), in NativeLoad()
296 MultiAssetsProvider::Create(std::move(loader_assets), in NativeLoadFromFd()
363 MultiAssetsProvider::Create(std::move(loader_assets), in NativeLoadFromFdOffset()