Searched refs:MutableSceneTransitionLayoutState (Results 1 – 9 of 9) sorted by relevance
72 val state = MutableSceneTransitionLayoutState(SceneA) in <lambda>()78 val state = MutableSceneTransitionLayoutState(SceneA) in <lambda>()89 val state = MutableSceneTransitionLayoutState(SceneA) in <lambda>()101 val state = MutableSceneTransitionLayoutState(SceneA) in <lambda>()113 val state = MutableSceneTransitionLayoutState(SceneA) in <lambda>()123 val state = MutableSceneTransitionLayoutState(SceneA) in <lambda>()139 val state = MutableSceneTransitionLayoutState(SceneA) in <lambda>()157 val parentState = MutableSceneTransitionLayoutState(parentInitialScene) in <lambda>()165 val childState = MutableSceneTransitionLayoutState(childInitialScene, stateLinks = link) in <lambda>()190 MutableSceneTransitionLayoutState(SceneB) as BaseSceneTransitionLayoutState in <lambda>()[all …]
41 MutableSceneTransitionLayoutState( in <lambda>()64 MutableSceneTransitionLayoutState( in <lambda>()99 MutableSceneTransitionLayoutState( in <lambda>()
74 ): MutableSceneTransitionLayoutState { in <lambda>()75 return rule.runOnUiThread { MutableSceneTransitionLayoutState(initialScene, transitions) } in <lambda>()604 MutableSceneTransitionLayoutState( in <lambda>()
504 val state = rule.runOnUiThread { MutableSceneTransitionLayoutState(SceneA) } in sceneKeyInScope()
34 import com.android.compose.animation.scene.MutableSceneTransitionLayoutState in <lambda>()71 val state: MutableSceneTransitionLayoutState = remember { in <lambda>()72 MutableSceneTransitionLayoutState( in <lambda>()
21 import com.android.compose.animation.scene.MutableSceneTransitionLayoutState37 private val state: MutableSceneTransitionLayoutState,
89 sealed interface MutableSceneTransitionLayoutState : SceneTransitionLayoutState { interface139 fun MutableSceneTransitionLayoutState( in setTargetScene() method145 ): MutableSceneTransitionLayoutState {776 MutableSceneTransitionLayoutState,
44 import com.android.compose.animation.scene.MutableSceneTransitionLayoutState in <lambda>()160 val state: MutableSceneTransitionLayoutState = remember { in CommunalContainer()161 MutableSceneTransitionLayoutState( in CommunalContainer()
142 MutableSceneTransitionLayoutState( in MotionTestRule()