Searched refs:NUM_VISIBLE_WHEN_RESTING (Results 1 – 4 of 4) sorted by relevance
19 import static com.android.wm.shell.bubbles.BubblePositioner.NUM_VISIBLE_WHEN_RESTING;696 return index > (NUM_VISIBLE_WHEN_RESTING - 1) ? 0f : mStackOffset; in getOffsetForChainedPropertyAnimation()816 + Math.min(newIndex, NUM_VISIBLE_WHEN_RESTING - 1) * mStackOffset) in moveToFinalIndex()827 v.setZ(index < NUM_VISIBLE_WHEN_RESTING ? (mMaxBubbles * mElevation) - index : 0f); in updateBadgesAndZOrder()939 float index = Math.min(i, NUM_VISIBLE_WHEN_RESTING - 1); in setStackPosition()
21 import static com.android.wm.shell.bubbles.BubblePositioner.NUM_VISIBLE_WHEN_RESTING;295 : Math.min(index, NUM_VISIBLE_WHEN_RESTING - 1) * mStackOffsetPx; in startOrUpdatePathAnimation()
50 public static final int NUM_VISIBLE_WHEN_RESTING = 2; field in BubblePositioner684 : index < NUM_VISIBLE_WHEN_RESTING in getZTranslation()
26 import static com.android.wm.shell.bubbles.BubblePositioner.NUM_VISIBLE_WHEN_RESTING;3563 boolean fullShadow = i < NUM_VISIBLE_WHEN_RESTING; in animateShadows()