Home
last modified time | relevance | path

Searched refs:PhysicalDisplayMap (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/services/surfaceflinger/Scheduler/include/scheduler/interface/
DICompositor.h32 using FrameTargets = ui::PhysicalDisplayMap<PhysicalDisplayId, const scheduler::FrameTarget*>;
33 using FrameTargeters = ui::PhysicalDisplayMap<PhysicalDisplayId, scheduler::FrameTargeter*>;
DCompositeResult.h30 using CompositeResultsPerDisplay = ui::PhysicalDisplayMap<PhysicalDisplayId, CompositeResult>;
/frameworks/native/libs/ui/include/ui/
DDisplayMap.h32 using PhysicalDisplayMap = ftl::SmallMap<Key, Value, kPhysicalDisplayCapacity>; variable
/frameworks/native/services/surfaceflinger/Display/
DPhysicalDisplay.h69 using PhysicalDisplays = ui::PhysicalDisplayMap<PhysicalDisplayId, PhysicalDisplay>;
DDisplayModeController.h137 ui::PhysicalDisplayMap<PhysicalDisplayId, DisplayPtr> mDisplays GUARDED_BY(mDisplayLock);
/frameworks/native/services/surfaceflinger/DisplayHardware/
DAidlComposerHal.h283 ui::PhysicalDisplayMap<Display, ComposerClientWriter> mWriters GUARDED_BY(mMutex);
284 ui::PhysicalDisplayMap<Display, ComposerClientReader> mReaders GUARDED_BY(mMutex);
/frameworks/native/services/surfaceflinger/Scheduler/
DScheduler.h443 using DisplayModeChoiceMap = ui::PhysicalDisplayMap<PhysicalDisplayId, DisplayModeChoice>;
530 ui::PhysicalDisplayMap<PhysicalDisplayId, Display> mDisplays GUARDED_BY(mDisplayLock)
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp3104 ui::PhysicalDisplayMap<PhysicalDisplayId, std::shared_ptr<FenceTime>> presentFences; in onCompositionPresented()
3105 ui::PhysicalDisplayMap<PhysicalDisplayId, const sp<Fence>> gpuCompositionDoneFences; in onCompositionPresented()