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Searched refs:PreProcessingEffectType (Results 1 – 6 of 6) sorted by relevance

/frameworks/av/media/libeffects/preprocessing/aidl/
DPreProcessingContext.cpp45 case PreProcessingEffectType::ACOUSTIC_ECHO_CANCELLATION: in init()
48 case PreProcessingEffectType::AUTOMATIC_GAIN_CONTROL_V1: in init()
53 case PreProcessingEffectType::AUTOMATIC_GAIN_CONTROL_V2: in init()
56 case PreProcessingEffectType::NOISE_SUPPRESSION: in init()
83 case PreProcessingEffectType::ACOUSTIC_ECHO_CANCELLATION: in enable()
89 case PreProcessingEffectType::AUTOMATIC_GAIN_CONTROL_V1: in enable()
92 case PreProcessingEffectType::AUTOMATIC_GAIN_CONTROL_V2: in enable()
95 case PreProcessingEffectType::NOISE_SUPPRESSION: in enable()
117 case PreProcessingEffectType::ACOUSTIC_ECHO_CANCELLATION: in disable()
123 case PreProcessingEffectType::AUTOMATIC_GAIN_CONTROL_V1: in disable()
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DPreProcessingTypes.h92 enum class PreProcessingEffectType { enum
99 inline std::ostream& operator<<(std::ostream& out, const PreProcessingEffectType& type) {
101 case PreProcessingEffectType::ACOUSTIC_ECHO_CANCELLATION:
103 case PreProcessingEffectType::AUTOMATIC_GAIN_CONTROL_V1:
105 case PreProcessingEffectType::AUTOMATIC_GAIN_CONTROL_V2:
107 case PreProcessingEffectType::NOISE_SUPPRESSION:
DPreProcessingSession.h45 const PreProcessingEffectType& type, bool remove = false) {
64 std::shared_ptr<PreProcessingContext> createSession(const PreProcessingEffectType& type, in createSession()
94 void releaseSession(const PreProcessingEffectType& type, int sessionId) { in releaseSession()
DPreProcessingContext.h37 const PreProcessingEffectType& type) in PreProcessingContext()
46 PreProcessingEffectType getPreProcessingType() const { return mType; } in getPreProcessingType()
86 const PreProcessingEffectType mType;
DEffectPreProcessing.cpp81 mType = PreProcessingEffectType::ACOUSTIC_ECHO_CANCELLATION; in EffectPreProcessing()
85 mType = PreProcessingEffectType::AUTOMATIC_GAIN_CONTROL_V1; in EffectPreProcessing()
89 mType = PreProcessingEffectType::AUTOMATIC_GAIN_CONTROL_V2; in EffectPreProcessing()
93 mType = PreProcessingEffectType::NOISE_SUPPRESSION; in EffectPreProcessing()
DEffectPreProcessing.h54 PreProcessingEffectType mType;