Searched refs:READY_TO_SHOW (Results 1 – 5 of 5) sorted by relevance
135 static final int READY_TO_SHOW = 3; field in WindowStateAnimator144 case READY_TO_SHOW: return "READY_TO_SHOW"; in drawStateToString()247 if (mDrawState != COMMIT_DRAW_PENDING && mDrawState != READY_TO_SHOW) { in commitFinishDrawingLocked()252 mDrawState = READY_TO_SHOW; in commitFinishDrawingLocked()
152 import static com.android.server.wm.WindowStateAnimator.READY_TO_SHOW;2050 || mWinAnimator.mDrawState == READY_TO_SHOW in isDrawFinishedLw()2061 (mWinAnimator.mDrawState == READY_TO_SHOW || mWinAnimator.mDrawState == HAS_DRAWN); in isDrawn()4420 if ((drawState == HAS_DRAWN || drawState == READY_TO_SHOW) && mActivityRecord != null) { in performShowLocked()4428 if (mWinAnimator.mDrawState != READY_TO_SHOW || !isReadyForDisplay()) { in performShowLocked()
157 import static com.android.server.wm.WindowStateAnimator.READY_TO_SHOW;820 if (winAnimator.mDrawState == READY_TO_SHOW) {
490 READY_TO_SHOW = 3; enumerator
586 setDrawnState(WindowStateAnimator.READY_TO_SHOW, wallpaper); in testShouldWaitForSystemDecorWindowsOnBoot_OnDefaultDisplay()