Searched refs:RawState (Results 1 – 6 of 6) sorted by relevance
332 struct RawState { struct345 inline void clear() { *this = RawState(); } in clear() argument362 std::vector<RawState> mRawStatesPending;363 RawState mCurrentRawState;365 RawState mLastRawState;414 virtual void syncTouch(nsecs_t when, RawState* outState) = 0;819 bool assignExternalStylusId(const RawState& state, bool timeout);840 static void assignPointerIds(const RawState& last, RawState& current);
37 void syncTouch(nsecs_t when, RawState* outState) override;
40 void syncTouch(nsecs_t when, RawState* outState) override;
40 void SingleTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) { in syncTouch()
64 void MultiTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) { in syncTouch()
1427 RawState& next = mRawStatesPending.back(); in sync()1446 const RawState& last = in sync()1491 const RawState& next = mRawStatesPending[count]; in processRawTouches()1694 bool TouchInputMapper::assignExternalStylusId(const RawState& state, bool timeout) { in assignExternalStylusId()3735 void TouchInputMapper::assignPointerIds(const RawState& last, RawState& current) { in assignPointerIds()