Searched refs:RenderState (Results 1 – 15 of 15) sorted by relevance
/frameworks/base/libs/hwui/renderstate/ |
D | RenderState.cpp | 23 RenderState::RenderState(renderthread::RenderThread& thread) : mRenderThread(thread) { in RenderState() function in android::uirenderer::RenderState 27 void RenderState::onContextDestroyed() { in onContextDestroyed() 33 void RenderState::postDecStrong(VirtualLightRefBase* object) { in postDecStrong()
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D | RenderState.h | 44 class RenderState { 45 PREVENT_COPY_AND_ASSIGN(RenderState); 63 explicit RenderState(renderthread::RenderThread& thread); 64 ~RenderState() {} in ~RenderState()
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/frameworks/base/libs/hwui/ |
D | Layer.h | 37 class RenderState; variable 44 Layer(RenderState& renderState, sk_sp<SkColorFilter>, int alpha, SkBlendMode mode); 113 RenderState& mRenderState;
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D | DeferredLayerUpdater.h | 41 class RenderState; variable 51 explicit DeferredLayerUpdater(RenderState& renderState); 143 RenderState& mRenderState;
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D | DeferredLayerUpdater.cpp | 38 DeferredLayerUpdater::DeferredLayerUpdater(RenderState& renderState) in DeferredLayerUpdater() 102 RenderState& renderState = dlu->mRenderState; in createReleaseFence() 124 RenderState& renderState = dlu->mRenderState; in fenceWait()
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D | TreeInfo.h | 40 class RenderState; variable
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D | Layer.cpp | 30 Layer::Layer(RenderState& renderState, sk_sp<SkColorFilter> colorFilter, int alpha, in Layer()
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D | Android.bp | 551 "renderstate/RenderState.cpp",
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/frameworks/base/libs/hwui/renderthread/ |
D | CacheManager.h | 38 class RenderState; variable 53 void dumpMemoryUsage(String8& log, const RenderState* renderState = nullptr);
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D | RenderThread.h | 47 class RenderState; variable 146 RenderState& renderState() const { return *mRenderState; } in renderState() 236 RenderState* mRenderState;
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D | CanvasContext.h | 60 class RenderState; variable 251 friend class android::uirenderer::RenderState;
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D | CacheManager.cpp | 187 void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) { in dumpMemoryUsage()
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D | RenderThread.cpp | 267 mRenderState = new RenderState(*this); in initThreadLocals()
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/frameworks/base/libs/hwui/platform/host/renderthread/ |
D | CacheManager.cpp | 38 void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) {} in dumpMemoryUsage()
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D | RenderThread.cpp | 70 mRenderState = new RenderState(*this); in initThreadLocals()
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