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Searched refs:ResourceIdValue (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/cmds/idmap2/include/idmap2/
DResourceContainer.h50 struct ResourceIdValue { struct
61 std::variant<ResourceIdValue, TargetValueWithConfig> value;
DResourceMapping.h73 const std::variant<OverlayData::ResourceIdValue,
/frameworks/base/cmds/idmap2/libidmap2/
DResourceMapping.cpp163 const std::variant<OverlayData::ResourceIdValue, TargetValueWithConfig>& value) { in AddMapping() argument
167 if (auto overlay_resource = std::get_if<OverlayData::ResourceIdValue>(&value)) { in AddMapping()
DResourceContainer.cpp226 *target_resource, OverlayData::ResourceIdValue{overlay_resource->data, rewrite_id}}); in CreateResourceMapping()
258 *name, OverlayData::ResourceIdValue{overlay_resid, false /* rewrite_id */}}); in CreateResourceMappingLegacy()