Searched refs:RuntimeEffectShaderParameters (Results 1 – 2 of 2) sorted by relevance
150 struct RuntimeEffectShaderParameters { struct160 sk_sp<SkShader> createRuntimeEffectShader(const RuntimeEffectShaderParameters&); argument
507 const RuntimeEffectShaderParameters& parameters) { in createRuntimeEffectShader()1036 RuntimeEffectShaderParameters{.shader = shader, in drawLayersInternal()1107 RuntimeEffectShaderParameters{.shader = shader, in drawLayersInternal()