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Searched refs:SYSTEM_TIME_MONOTONIC (Results 1 – 25 of 90) sorted by relevance

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/frameworks/base/libs/hwui/
DFrameInfo.h130 void markSyncStart() { set(FrameInfoIndex::SyncStart) = systemTime(SYSTEM_TIME_MONOTONIC); } in markSyncStart()
133 set(FrameInfoIndex::IssueDrawCommandsStart) = systemTime(SYSTEM_TIME_MONOTONIC); in markIssueDrawCommandsStart()
136 void markSwapBuffers() { set(FrameInfoIndex::SwapBuffers) = systemTime(SYSTEM_TIME_MONOTONIC); } in markSwapBuffers()
139 set(FrameInfoIndex::SwapBuffersCompleted) = systemTime(SYSTEM_TIME_MONOTONIC); in markSwapBuffersCompleted()
142 …d markFrameCompleted() { set(FrameInfoIndex::FrameCompleted) = systemTime(SYSTEM_TIME_MONOTONIC); } in markFrameCompleted()
/frameworks/native/libs/gui/tests/
DChoreographer_test.cpp39 receivedCallbackTime = std::chrono::nanoseconds{systemTime(SYSTEM_TIME_MONOTONIC)}; in onVsyncCallback()
62 nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F()
67 currTime = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F()
/frameworks/base/libs/hwui/tests/macrobench/
DTestSceneRunner.cpp141 nsecs_t vsync = systemTime(SYSTEM_TIME_MONOTONIC); in doRun()
155 nsecs_t start = systemTime(SYSTEM_TIME_MONOTONIC); in doRun()
158 nsecs_t vsync = systemTime(SYSTEM_TIME_MONOTONIC); in doRun()
171 nsecs_t done = systemTime(SYSTEM_TIME_MONOTONIC); in doRun()
179 nsecs_t end = systemTime(SYSTEM_TIME_MONOTONIC); in doRun()
/frameworks/av/media/tests/benchmark/src/native/common/utils/
DTimers.h92 SYSTEM_TIME_MONOTONIC = 1, // monotonic time since unspecified starting point enumerator
100 nsecs_t systemTime(int clock = SYSTEM_TIME_MONOTONIC);
/frameworks/av/services/camera/libcameraservice/utils/
DAutoConditionLock.cpp50 nsecs_t failTime = systemTime(SYSTEM_TIME_MONOTONIC) + waitTime; in waitAndAcquire()
59 waitTime = failTime - systemTime(SYSTEM_TIME_MONOTONIC); in waitAndAcquire()
/frameworks/hardware/interfaces/sensorservice/libsensorndkbridge/
DALooper.cpp53 waitUntilNs = systemTime(SYSTEM_TIME_MONOTONIC) + timeoutMillis * 1000000LL; in pollOnce()
59 || (nowNs = systemTime(SYSTEM_TIME_MONOTONIC)) < waitUntilNs) in pollOnce()
/frameworks/native/libs/input/tests/
DInputPublisherAndConsumer_test.cpp88 eventTime(systemTime(SYSTEM_TIME_MONOTONIC)) { in PublishMotionArgs()
279 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeKeyEvent()
333 const nsecs_t downTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeMotionStream()
363 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeBatchedMotionMove()
383 nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeMotionEvent()
407 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeFocusEvent()
448 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeCaptureEvent()
490 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeDragEvent()
532 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeTouchModeEvent()
592 const nsecs_t downTime = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F()
[all …]
DInputPublisherAndConsumerNoResampling_test.cpp95 eventTime(systemTime(SYSTEM_TIME_MONOTONIC)) { in PublishMotionArgs()
462 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeKeyEvent()
496 const nsecs_t downTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeMotionStream()
527 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeBatchedMotionMove()
576 nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeMotionEvent()
594 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeFocusEvent()
614 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeCaptureEvent()
638 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeDragEvent()
662 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeTouchModeEvent()
706 const nsecs_t downTime = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F()
[all …]
/frameworks/native/libs/nativewindow/tests/
DANativeWindowTest.cpp162 nsecs_t start = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F()
164 nsecs_t end = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F()
/frameworks/native/libs/gui/
DChoreographer.cpp147 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in postFrameCallbackDelayed()
248 const nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in scheduleCallbacks()
318 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in dispatchVsync()
406 gChoreographers.startTimes[frameTimeline.vsyncId] = systemTime(SYSTEM_TIME_MONOTONIC); in registerStartTime()
DDisplayEventDispatcher.cpp100 mLastScheduleVsyncTime = systemTime(SYSTEM_TIME_MONOTONIC); in scheduleVsync()
144 const nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC); in handleEvent()
/frameworks/av/media/libstagefright/
DVideoFrameScheduler.cpp38 mVsyncRefreshAt = systemTime(SYSTEM_TIME_MONOTONIC) + kVsyncRefreshPeriod; in updateVsync()
/frameworks/base/libs/hwui/renderthread/
DTimeLord.cpp55 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in computeFrameTimeNanos()
DDrawFrameTask.cpp76 mSyncQueued = systemTime(SYSTEM_TIME_MONOTONIC); in drawFrame()
93 mContext->setSyncDelayDuration(systemTime(SYSTEM_TIME_MONOTONIC) - mSyncQueued); in run()
/frameworks/native/services/inputflinger/include/
DNotifyArgsBuilders.h39 mEventTime = systemTime(SYSTEM_TIME_MONOTONIC); in MotionArgsBuilder()
171 mEventTime = systemTime(SYSTEM_TIME_MONOTONIC); in KeyArgsBuilder()
/frameworks/rs/
DrsScriptC_Lib.cpp97 return nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_MONOTONIC)); in rsrUptimeMillis()
101 return systemTime(SYSTEM_TIME_MONOTONIC); in rsrUptimeNanos()
106 sc->mEnviroment.mLastDtTime = systemTime(SYSTEM_TIME_MONOTONIC); in rsrGetDt()
/frameworks/native/libs/input/
DPropertyMap.cpp139 nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC); in load()
145 nsecs_t elapsedTime = systemTime(SYSTEM_TIME_MONOTONIC) - startTime; in load()
/frameworks/native/include/input/
DInputEventBuilders.h66 mEventTime = systemTime(SYSTEM_TIME_MONOTONIC); in MotionEventBuilder()
178 mEventTime = systemTime(SYSTEM_TIME_MONOTONIC); in KeyEventBuilder()
/frameworks/native/services/inputflinger/tests/fuzzers/
DInputClassifierFuzzer.cpp51 systemTime(SYSTEM_TIME_MONOTONIC)); in LLVMFuzzerTestOneInput()
/frameworks/base/libs/hwui/hwui/
DAnimatedImageDrawable.cpp70 const nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC); in isDirty()
284 const nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC); in drawStaging()
/frameworks/native/services/inputflinger/
DInputFilterCallbacks.cpp60 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in sleepUntil()
/frameworks/native/services/inputflinger/reader/mapper/
DVibratorInputMapper.cpp126 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in nextStep()
/frameworks/base/libs/input/
DPointerControllerContext.h151 nsecs_t animationTime{systemTime(SYSTEM_TIME_MONOTONIC)};
/frameworks/native/services/inputflinger/reader/mapper/gestures/
DTimerProvider.cpp148 return systemTime(SYSTEM_TIME_MONOTONIC); in getCurrentTime()
/frameworks/native/services/surfaceflinger/Tracing/
DLayerTracing.cpp164 systemTime(SYSTEM_TIME_MONOTONIC)); in createTraceFileProto()

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