/frameworks/base/libs/hwui/ |
D | FrameInfo.h | 130 void markSyncStart() { set(FrameInfoIndex::SyncStart) = systemTime(SYSTEM_TIME_MONOTONIC); } in markSyncStart() 133 set(FrameInfoIndex::IssueDrawCommandsStart) = systemTime(SYSTEM_TIME_MONOTONIC); in markIssueDrawCommandsStart() 136 void markSwapBuffers() { set(FrameInfoIndex::SwapBuffers) = systemTime(SYSTEM_TIME_MONOTONIC); } in markSwapBuffers() 139 set(FrameInfoIndex::SwapBuffersCompleted) = systemTime(SYSTEM_TIME_MONOTONIC); in markSwapBuffersCompleted() 142 …d markFrameCompleted() { set(FrameInfoIndex::FrameCompleted) = systemTime(SYSTEM_TIME_MONOTONIC); } in markFrameCompleted()
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/frameworks/native/libs/gui/tests/ |
D | Choreographer_test.cpp | 39 receivedCallbackTime = std::chrono::nanoseconds{systemTime(SYSTEM_TIME_MONOTONIC)}; in onVsyncCallback() 62 nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F() 67 currTime = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F()
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/frameworks/base/libs/hwui/tests/macrobench/ |
D | TestSceneRunner.cpp | 141 nsecs_t vsync = systemTime(SYSTEM_TIME_MONOTONIC); in doRun() 155 nsecs_t start = systemTime(SYSTEM_TIME_MONOTONIC); in doRun() 158 nsecs_t vsync = systemTime(SYSTEM_TIME_MONOTONIC); in doRun() 171 nsecs_t done = systemTime(SYSTEM_TIME_MONOTONIC); in doRun() 179 nsecs_t end = systemTime(SYSTEM_TIME_MONOTONIC); in doRun()
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/frameworks/av/media/tests/benchmark/src/native/common/utils/ |
D | Timers.h | 92 SYSTEM_TIME_MONOTONIC = 1, // monotonic time since unspecified starting point enumerator 100 nsecs_t systemTime(int clock = SYSTEM_TIME_MONOTONIC);
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/frameworks/av/services/camera/libcameraservice/utils/ |
D | AutoConditionLock.cpp | 50 nsecs_t failTime = systemTime(SYSTEM_TIME_MONOTONIC) + waitTime; in waitAndAcquire() 59 waitTime = failTime - systemTime(SYSTEM_TIME_MONOTONIC); in waitAndAcquire()
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/frameworks/hardware/interfaces/sensorservice/libsensorndkbridge/ |
D | ALooper.cpp | 53 waitUntilNs = systemTime(SYSTEM_TIME_MONOTONIC) + timeoutMillis * 1000000LL; in pollOnce() 59 || (nowNs = systemTime(SYSTEM_TIME_MONOTONIC)) < waitUntilNs) in pollOnce()
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/frameworks/native/libs/input/tests/ |
D | InputPublisherAndConsumer_test.cpp | 88 eventTime(systemTime(SYSTEM_TIME_MONOTONIC)) { in PublishMotionArgs() 279 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeKeyEvent() 333 const nsecs_t downTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeMotionStream() 363 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeBatchedMotionMove() 383 nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeMotionEvent() 407 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeFocusEvent() 448 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeCaptureEvent() 490 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeDragEvent() 532 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeTouchModeEvent() 592 const nsecs_t downTime = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F() [all …]
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D | InputPublisherAndConsumerNoResampling_test.cpp | 95 eventTime(systemTime(SYSTEM_TIME_MONOTONIC)) { in PublishMotionArgs() 462 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeKeyEvent() 496 const nsecs_t downTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeMotionStream() 527 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeBatchedMotionMove() 576 nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeMotionEvent() 594 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeFocusEvent() 614 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeCaptureEvent() 638 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeDragEvent() 662 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeTouchModeEvent() 706 const nsecs_t downTime = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F() [all …]
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/frameworks/native/libs/nativewindow/tests/ |
D | ANativeWindowTest.cpp | 162 nsecs_t start = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F() 164 nsecs_t end = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F()
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/frameworks/native/libs/gui/ |
D | Choreographer.cpp | 147 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in postFrameCallbackDelayed() 248 const nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in scheduleCallbacks() 318 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in dispatchVsync() 406 gChoreographers.startTimes[frameTimeline.vsyncId] = systemTime(SYSTEM_TIME_MONOTONIC); in registerStartTime()
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D | DisplayEventDispatcher.cpp | 100 mLastScheduleVsyncTime = systemTime(SYSTEM_TIME_MONOTONIC); in scheduleVsync() 144 const nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC); in handleEvent()
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/frameworks/av/media/libstagefright/ |
D | VideoFrameScheduler.cpp | 38 mVsyncRefreshAt = systemTime(SYSTEM_TIME_MONOTONIC) + kVsyncRefreshPeriod; in updateVsync()
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/frameworks/base/libs/hwui/renderthread/ |
D | TimeLord.cpp | 55 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in computeFrameTimeNanos()
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D | DrawFrameTask.cpp | 76 mSyncQueued = systemTime(SYSTEM_TIME_MONOTONIC); in drawFrame() 93 mContext->setSyncDelayDuration(systemTime(SYSTEM_TIME_MONOTONIC) - mSyncQueued); in run()
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/frameworks/native/services/inputflinger/include/ |
D | NotifyArgsBuilders.h | 39 mEventTime = systemTime(SYSTEM_TIME_MONOTONIC); in MotionArgsBuilder() 171 mEventTime = systemTime(SYSTEM_TIME_MONOTONIC); in KeyArgsBuilder()
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/frameworks/rs/ |
D | rsScriptC_Lib.cpp | 97 return nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_MONOTONIC)); in rsrUptimeMillis() 101 return systemTime(SYSTEM_TIME_MONOTONIC); in rsrUptimeNanos() 106 sc->mEnviroment.mLastDtTime = systemTime(SYSTEM_TIME_MONOTONIC); in rsrGetDt()
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/frameworks/native/libs/input/ |
D | PropertyMap.cpp | 139 nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC); in load() 145 nsecs_t elapsedTime = systemTime(SYSTEM_TIME_MONOTONIC) - startTime; in load()
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/frameworks/native/include/input/ |
D | InputEventBuilders.h | 66 mEventTime = systemTime(SYSTEM_TIME_MONOTONIC); in MotionEventBuilder() 178 mEventTime = systemTime(SYSTEM_TIME_MONOTONIC); in KeyEventBuilder()
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/frameworks/native/services/inputflinger/tests/fuzzers/ |
D | InputClassifierFuzzer.cpp | 51 systemTime(SYSTEM_TIME_MONOTONIC)); in LLVMFuzzerTestOneInput()
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/frameworks/base/libs/hwui/hwui/ |
D | AnimatedImageDrawable.cpp | 70 const nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC); in isDirty() 284 const nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC); in drawStaging()
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/frameworks/native/services/inputflinger/ |
D | InputFilterCallbacks.cpp | 60 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in sleepUntil()
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/frameworks/native/services/inputflinger/reader/mapper/ |
D | VibratorInputMapper.cpp | 126 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in nextStep()
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/frameworks/base/libs/input/ |
D | PointerControllerContext.h | 151 nsecs_t animationTime{systemTime(SYSTEM_TIME_MONOTONIC)};
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/frameworks/native/services/inputflinger/reader/mapper/gestures/ |
D | TimerProvider.cpp | 148 return systemTime(SYSTEM_TIME_MONOTONIC); in getCurrentTime()
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/frameworks/native/services/surfaceflinger/Tracing/ |
D | LayerTracing.cpp | 164 systemTime(SYSTEM_TIME_MONOTONIC)); in createTraceFileProto()
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