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Searched refs:ScreenHeadFusion (Results 1 – 5 of 5) sorted by relevance

/frameworks/av/media/libheadtracking/
DScreenHeadFusion-test.cpp29 TEST(ScreenHeadFusion, Init) { in TEST() argument
30 ScreenHeadFusion fusion; in TEST()
34 TEST(ScreenHeadFusion, Calculate_NoHead) { in TEST() argument
35 ScreenHeadFusion fusion; in TEST()
40 TEST(ScreenHeadFusion, Calculate_NoScreen) { in TEST() argument
41 ScreenHeadFusion fusion; in TEST()
46 TEST(ScreenHeadFusion, Calculate) { in TEST() argument
52 ScreenHeadFusion fusion; in TEST()
DScreenHeadFusion.cpp22 void ScreenHeadFusion::setWorldToHeadPose(int64_t timestamp, const Pose3f& worldToHead) { in setWorldToHeadPose()
26 void ScreenHeadFusion::setWorldToScreenPose(int64_t timestamp, const Pose3f& worldToScreen) { in setWorldToScreenPose()
30 std::optional<ScreenHeadFusion::TimestampedPose> ScreenHeadFusion::calculate() { in calculate()
DAndroid.bp23 "ScreenHeadFusion.cpp",
94 "ScreenHeadFusion-test.cpp",
DScreenHeadFusion.h44 class ScreenHeadFusion {
DHeadTrackingProcessor.cpp213 ScreenHeadFusion mScreenHeadFusion;