Searched refs:SoundDose (Results 1 – 2 of 2) sorted by relevance
332 void SoundDoseManager::SoundDose::binderDied(__unused const wp<IBinder>& who) { in binderDied()341 binder::Status SoundDoseManager::SoundDose::setOutputRs2UpperBound(float value) { in setOutputRs2UpperBound()350 binder::Status SoundDoseManager::SoundDose::resetCsd( in resetCsd()360 binder::Status SoundDoseManager::SoundDose::updateAttenuation(float attenuationDB, int device) { in updateAttenuation()369 binder::Status SoundDoseManager::SoundDose::setCsdEnabled(bool enabled) { in setCsdEnabled()378 binder::Status SoundDoseManager::SoundDose::initCachedAudioDeviceCategories( in initCachedAudioDeviceCategories()387 binder::Status SoundDoseManager::SoundDose::setAudioDeviceCategory( in setAudioDeviceCategory()397 binder::Status SoundDoseManager::SoundDose::getOutputRs2UpperBound(float* value) { in getOutputRs2UpperBound()407 binder::Status SoundDoseManager::SoundDose::getCsd(float* value) { in getCsd()416 binder::Status SoundDoseManager::SoundDose::forceUseFrameworkMel(bool useFrameworkMel) { in forceUseFrameworkMel()[all …]
163 class SoundDose : public media::BnSoundDose,166 SoundDose(SoundDoseManager* manager, const sp<media::ISoundDoseCallback>& callback) in SoundDose() function262 sp<SoundDose> mSoundDose GUARDED_BY(mLock);