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Searched refs:TimeRecord (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/TimeStats/
DTimeStats.h200 struct TimeRecord { struct
218 TimeRecord prevTimeRecord; argument
220 std::deque<TimeRecord> timeRecords;
294 bool recordReadyLocked(int32_t layerId, TimeRecord* timeRecord);
DTimeStats.cpp404 bool TimeStats::recordReadyLocked(int32_t layerId, TimeRecord* timeRecord) { in recordReadyLocked()
452 TimeRecord& prevTimeRecord = layerRecord.prevTimeRecord; in flushAvailableRecordsToStatsLocked()
454 std::deque<TimeRecord>& timeRecords = layerRecord.timeRecords; in flushAvailableRecordsToStatsLocked()
596 TimeRecord timeRecord = { in setPostTime()
624 TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; in setLatchTime()
672 TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; in setDesiredTime()
690 TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; in setAcquireTime()
710 TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; in setAcquireFence()
730 TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; in setPresentTime()
757 TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; in setPresentFence()
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