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Searched refs:TransactionFlushState (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/FrontEnd/
DTransactionHandler.h37 struct TransactionFlushState { struct
59 using TransactionFilter = std::function<TransactionReadiness(const TransactionFlushState&)>; argument
84 int flushPendingTransactionQueues(std::vector<TransactionState>&, TransactionFlushState&);
85 void applyUnsignaledBufferTransaction(std::vector<TransactionState>&, TransactionFlushState&);
86 void popTransactionFromPending(std::vector<TransactionState>&, TransactionFlushState&,
88 TransactionReadiness applyFilters(TransactionFlushState&);
DTransactionHandler.cpp51 TransactionFlushState flushState; in flushTransactions()
79 std::vector<TransactionState>& transactions, TransactionFlushState& flushState) { in applyUnsignaledBufferTransaction()
102 TransactionFlushState& flushState, in popTransactionFromPending()
128 TransactionFlushState& flushState) { in applyFilters()
150 TransactionFlushState& flushState) { in flushPendingTransactionQueues()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.h827 const TransactionHandler::TransactionFlushState& flushState)
830 const TransactionHandler::TransactionFlushState& flushState)
833 const TransactionHandler::TransactionFlushState& flushState)
DSurfaceFlinger.cpp4833 const TransactionHandler::TransactionFlushState& flushState) { in transactionReadyTimelineCheck()
4876 const TransactionHandler::TransactionFlushState& flushState) { in transactionReadyBufferCheckLegacy()
4971 const TransactionHandler::TransactionFlushState& flushState) { in transactionReadyBufferCheck()