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Searched refs:USAGE_HW_RENDER (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/services/surfaceflinger/CompositionEngine/src/planner/
DTexturePool.cpp92 GraphicBuffer::USAGE_HW_RENDER | in genTexture()
/frameworks/native/libs/renderengine/
DRenderEngine.cpp94 LOG_ALWAYS_FATAL_IF(!(buffer->getUsage() & GraphicBuffer::USAGE_HW_RENDER), in validateOutputBufferUsage()
/frameworks/base/graphics/java/android/graphics/
DGraphicBuffer.java48 public static final int USAGE_HW_RENDER = 0x200; field in GraphicBuffer
/frameworks/native/libs/ui/include_vndk/ui/
DGraphicBuffer.h82 USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER, enumerator
/frameworks/native/libs/ui/include/ui/
DGraphicBuffer.h82 USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER, enumerator
/frameworks/base/boot/hiddenapi/
Dhiddenapi-max-target-o.txt17775 Landroid/graphics/GraphicBuffer;->USAGE_HW_RENDER:I