Home
last modified time | relevance | path

Searched refs:U_TEXTURE (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/cmds/bootanimation/
DBootAnimation.cpp114 static const char U_TEXTURE[] = "uTexture"; variable
823 mImageTextureLocation = glGetUniformLocation(mImageShader, U_TEXTURE); in initShaders()
834 mTextTextureLocation = glGetUniformLocation(mTextShader, U_TEXTURE); in initShaders()