Searched refs:UinputTouchScreen (Results 1 – 4 of 4) sorted by relevance
/frameworks/native/services/inputflinger/tests/ |
D | UinputDevice.cpp | 174 UinputTouchScreen::UinputTouchScreen(const Rect& size, const std::string& physicalPort) in UinputTouchScreen() function in android::UinputTouchScreen 180 void UinputTouchScreen::configureDevice(int fd, uinput_user_dev* device) { in configureDevice() 214 void UinputTouchScreen::sendSlot(int32_t slot) { in sendSlot() 218 void UinputTouchScreen::sendTrackingId(int32_t trackingId) { in sendTrackingId() 222 void UinputTouchScreen::sendDown(const Point& point) { in sendDown() 229 void UinputTouchScreen::sendMove(const Point& point) { in sendMove() 234 void UinputTouchScreen::sendPressure(int32_t pressure) { in sendPressure() 238 void UinputTouchScreen::sendPointerUp() { in sendPointerUp() 242 void UinputTouchScreen::sendUp() { in sendUp() 247 void UinputTouchScreen::sendToolType(int32_t toolType) { in sendToolType() [all …]
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D | UinputDevice.h | 188 class UinputTouchScreen : public UinputKeyboard { 218 explicit UinputTouchScreen(const Rect& size, const std::string& physicalPort = "");
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D | InputReader_test.cpp | 1669 mDevice = createUinputDevice<UinputTouchScreen>(Rect(0, 0, DISPLAY_WIDTH, DISPLAY_HEIGHT)); in SetUp() 1697 std::unique_ptr<UinputTouchScreen> mDevice; 1731 mDevice = createUinputDevice<UinputTouchScreen>(Rect(0, 0, DISPLAY_WIDTH, DISPLAY_HEIGHT), in SetUp() 1983 mDevice->sendPressure(UinputTouchScreen::RAW_PRESSURE_MAX + 2); in TEST_P() 2125 UinputTouchScreen* mTouchscreen{nullptr}; 2132 std::enable_if_t<std::is_same_v<UinputTouchScreen, T>, void> setUpStylusDevice() { in setUpStylusDevice() 2140 std::enable_if_t<!std::is_same_v<UinputTouchScreen, T>, void> setUpStylusDevice() { in setUpStylusDevice() 2158 ::testing::Types<UinputTouchScreen, UinputExternalStylus, UinputExternalStylusWithPressure>;
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/frameworks/base/tests/Input/src/com/android/test/input/ |
D | AnrTest.kt | 41 import com.android.cts.input.UinputTouchScreen 169 val touchScreen = UinputTouchScreen(instrumentation, display) in clickOnObject()
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