Searched refs:WAidlGraphicBufferSource (Results 1 – 4 of 4) sorted by relevance
44 struct WAidlGraphicBufferSource::WAidlNodeWrapper : public IAidlNodeWrapper {93 class WAidlGraphicBufferSource::WAidlBufferSource : public BnAidlBufferSource {128 WAidlGraphicBufferSource::WAidlGraphicBufferSource( in WAidlGraphicBufferSource() function in android::media::WAidlGraphicBufferSource134 ::ndk::ScopedAStatus WAidlGraphicBufferSource::configure( in configure()180 ::ndk::ScopedAStatus WAidlGraphicBufferSource::setSuspend( in setSuspend()185 ::ndk::ScopedAStatus WAidlGraphicBufferSource::setRepeatPreviousFrameDelayUs( in setRepeatPreviousFrameDelayUs()190 ::ndk::ScopedAStatus WAidlGraphicBufferSource::setMaxFps(float maxFps) { in setMaxFps()194 ::ndk::ScopedAStatus WAidlGraphicBufferSource::setTimeLapseConfig( in setTimeLapseConfig()199 ::ndk::ScopedAStatus WAidlGraphicBufferSource::setStartTimeUs(int64_t startTimeUs) { in setStartTimeUs()203 ::ndk::ScopedAStatus WAidlGraphicBufferSource::setStopTimeUs(int64_t stopTimeUs) { in setStopTimeUs()[all …]
34 class WAidlGraphicBufferSource : public ::aidl::android::media::BnAidlGraphicBufferSource {43 WAidlGraphicBufferSource(sp<AidlGraphicBufferSource> const& base);
46 "wrapper/WAidlGraphicBufferSource.cpp",
81 using ::android::media::WAidlGraphicBufferSource;3047 std::shared_ptr<WAidlGraphicBufferSource> wrapper = in CreateInputSurface()3048 ::ndk::SharedRefBase::make<WAidlGraphicBufferSource>(gbs); in CreateInputSurface()