Searched refs:_isSurfaceAvailable (Results 1 – 1 of 1) sorted by relevance
31 private val _isSurfaceAvailable = MutableStateFlow(false) constant32 override val isSurfaceRemoteAnimationTargetAvailable = _isSurfaceAvailable.asStateFlow()39 _isSurfaceAvailable.value = available in setSurfaceRemoteAnimationTargetAvailable()