Searched refs:a03 (Results 1 – 1 of 1) sorted by relevance
150 float a03 = mBackingArray[3]; in invert() local165 float b02 = a00 * a13 - a03 * a10; in invert()167 float b04 = a01 * a13 - a03 * a11; in invert()168 float b05 = a02 * a13 - a03 * a12; in invert()181 mBackingArray[1] = ((-a01 * b11 + a02 * b10 - a03 * b09) * invDet); in invert()185 mBackingArray[5] = ((a00 * b11 - a02 * b08 + a03 * b07) * invDet); in invert()189 mBackingArray[9] = ((-a00 * b10 + a01 * b08 - a03 * b06) * invDet); in invert()