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Searched refs:aBuffer (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/codec2/sfplugin/
DCodec2Buffer.cpp849 sp<ABuffer> aBuffer = converter.wrap(); in Allocate() local
850 if (aBuffer == nullptr) { in Allocate()
851 aBuffer = alloc(converter.backBufferSize()); in Allocate()
852 if (!converter.setBackBuffer(aBuffer)) { in Allocate()
863 aBuffer, in Allocate()
887 sp<ABuffer> aBuffer(alloc(align(width, 16) * align(height, 16) * bpp / 8)); in AllocateEmpty() local
888 if (aBuffer == nullptr) { in AllocateEmpty()
894 aBuffer, in AllocateEmpty()
903 const sp<ABuffer> &aBuffer, in ConstGraphicBlockBuffer() argument
908 : Codec2Buffer(format, aBuffer), in ConstGraphicBlockBuffer()
[all …]
DCodec2Buffer.h308 const sp<ABuffer> &aBuffer,
/frameworks/av/services/camera/libcameraservice/api2/
DHeicCompositeStream.cpp1056 sp<ABuffer> aBuffer = new ABuffer(appSegmentBuffer, appSegmentBufferSize); in processAppSegment() local
1057 auto res = inputFrame.muxer->writeSampleData(aBuffer, inputFrame.trackIndex, in processAppSegment()
1139 sp<ABuffer> aBuffer = new ABuffer(buffer->data(), buffer->size()); in processOneCodecOutputFrame() local
1141 aBuffer, inputFrame.trackIndex, inputFrame.timestamp, 0 /*flags*/); in processOneCodecOutputFrame()