Searched refs:actualDx (Results 1 – 1 of 1) sorted by relevance
119 float actualDx = Math in calculateFalsingResult() local123 logDebug("Actual: (" + actualDx + "," + actualDy + ")"); in calculateFalsingResult()144 float devianceX = runningAbsDx - actualDx; in calculateFalsingResult()146 float distanceXIn = actualDx / getXdpi(); in calculateFalsingResult()153 if (actualDx > actualDy) { in calculateFalsingResult()