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Searched refs:all_channels_equal (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/effects/
DGainmapRenderer.cpp168 static bool all_channels_equal(const SkColor4f& c) { in all_channels_equal() function
231 const int singleChannel = all_channels_equal(gainmapInfo.fGainmapGamma) && in setupGenericUniforms()
232 all_channels_equal(gainmapInfo.fGainmapRatioMin) && in setupGenericUniforms()
233 all_channels_equal(gainmapInfo.fGainmapRatioMax) && in setupGenericUniforms()