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Searched refs:allocateHardwareBitmap (Results 1 – 17 of 17) sorted by relevance

/frameworks/base/libs/hwui/tests/common/
DBitmapAllocationTestUtils.h39 static sk_sp<Bitmap> allocateHardwareBitmap(int width, int height, SkColorType colorType, in allocateHardwareBitmap() function
46 return Bitmap::allocateHardwareBitmap(skBitmap); in allocateHardwareBitmap()
64 createBitmapAllocationScene<BaseScene, &allocateHardwareBitmap>}); in registerBitmapAllocationScene()
/frameworks/base/libs/hwui/
DHardwareBitmapUploader.h31 static sk_sp<Bitmap> allocateHardwareBitmap(const SkBitmap& sourceBitmap);
DGainmap.cpp24 sk_sp<Bitmap> skBitmap(Bitmap::allocateHardwareBitmap(skSrcBitmap)); in allocateHardwareGainmap()
DHardwareBitmapUploader.cpp424 sk_sp<Bitmap> HardwareBitmapUploader::allocateHardwareBitmap(const SkBitmap& sourceBitmap) { in allocateHardwareBitmap() function in android::uirenderer::HardwareBitmapUploader
/frameworks/base/libs/hwui/tests/common/scenes/
DHwBitmap565.cpp39 sk_sp<Bitmap> hardwareBitmap = BitmapAllocationTestUtils::allocateHardwareBitmap( in createContent()
DReadbackFromHardwareBitmap.cpp44 return Bitmap::allocateHardwareBitmap(skBitmap); in createHardwareBitmap()
/frameworks/base/libs/hwui/platform/android/pipeline/skia/
DSkiaVulkanPipeline.h62 static sk_sp<Bitmap> allocateHardwareBitmap(renderthread::RenderThread& thread,
/frameworks/base/libs/hwui/platform/host/renderthread/
DRenderThread.cpp127 sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) { in allocateHardwareBitmap() function in android::uirenderer::renderthread::RenderThread
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaVulkanPipeline.cpp203 sk_sp<Bitmap> SkiaVulkanPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread, in allocateHardwareBitmap() function in android::uirenderer::skiapipeline::SkiaVulkanPipeline
/frameworks/base/libs/hwui/hwui/
DBitmap.h76 static sk_sp<Bitmap> allocateHardwareBitmap(const SkBitmap& bitmap);
DBitmap.cpp149 sk_sp<Bitmap> Bitmap::allocateHardwareBitmap(const SkBitmap& bitmap) { in allocateHardwareBitmap() function in android::Bitmap
151 return uirenderer::HardwareBitmapUploader::allocateHardwareBitmap(bitmap); in allocateHardwareBitmap()
/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp502 sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) { in allocateHardwareBitmap() function in android::uirenderer::renderthread::RenderThread
506 return skiapipeline::SkiaVulkanPipeline::allocateHardwareBitmap(*this, skBitmap); in allocateHardwareBitmap()
DRenderThread.h159 sk_sp<Bitmap> allocateHardwareBitmap(SkBitmap& skBitmap);
/frameworks/base/libs/hwui/jni/
DBitmapRegionDecoder.cpp360 sk_sp<Bitmap> hardwareBitmap = Bitmap::allocateHardwareBitmap(bitmap); in nativeDecodeRegion()
DImageDecoder.cpp479 sk_sp<Bitmap> hwBitmap = Bitmap::allocateHardwareBitmap(bm); in ImageDecoder_nDecodeBitmap()
DBitmapFactory.cpp648 sk_sp<Bitmap> hardwareBitmap = Bitmap::allocateHardwareBitmap(outputBitmap); in doDecode()
DBitmap.cpp378 sk_sp<Bitmap> bitmap(Bitmap::allocateHardwareBitmap(src)); in Bitmap_copy()