Searched refs:allocs (Results 1 – 4 of 4) sorted by relevance
2730 RsAllocation *allocs = (RsAllocation*)malloc((uint32_t)numVtxIDs * sizeof(RsAllocation)); in nMeshGetVertices() local2731 rsaMeshGetVertices((RsContext)con, (RsMesh)mesh, allocs, (uint32_t)numVtxIDs); in nMeshGetVertices()2734 const jlong alloc = (jlong)(uintptr_t)allocs[i]; in nMeshGetVertices()2738 free(allocs); in nMeshGetVertices()2748 RsAllocation *allocs = (RsAllocation*)malloc((uint32_t)numIndices * sizeof(RsAllocation)); in nMeshGetIndices() local2751 rsaMeshGetIndices((RsContext)con, (RsMesh)mesh, allocs, prims, (uint32_t)numIndices); in nMeshGetIndices()2754 const jlong alloc = (jlong)(uintptr_t)allocs[i]; in nMeshGetIndices()2760 free(allocs); in nMeshGetIndices()
225 arg: rs_allocation* allocs, "Input and output allocations"
704 ::rs_allocation* allocs) { in ELEMENT_AT_OVERLOADS()714 inputs[i] = (Allocation*)allocs[i].p; in ELEMENT_AT_OVERLOADS()720 out = (Allocation*)allocs[numInputs].p; in ELEMENT_AT_OVERLOADS()
12134 // Essentially points to kernel allocations (as all userspace allocs are