Searched refs:allowAnimation (Results 1 – 4 of 4) sorted by relevance
60 public void setAllowAnimation(boolean allowAnimation) { in setAllowAnimation() argument61 if (mAllowAnimation != allowAnimation) { in setAllowAnimation()62 mAllowAnimation = allowAnimation; in setAllowAnimation()
52 suspend fun bindAnimationsEnabled(view: StatusBarIconView, allowAnimation: Flow<Boolean>) { in <lambda>()53 allowAnimation.collectTracingEach("SBIV#bindAnimationsEnabled", view::setAllowAnimation) in <lambda>()
494 chipbarAnimator.allowAnimation = false in displayView_animationFailure_viewsStillBecomeVisible()596 chipbarAnimator.allowAnimation = false in removeView_animationFailure_viewStillRemoved()747 var allowAnimation: Boolean = true variable in com.android.systemui.temporarydisplay.chipbar.ChipbarCoordinatorTest.TestChipbarAnimator750 if (!allowAnimation) { in animateViewIn()757 if (!allowAnimation) { in animateViewOut()
594 private void finishExpanding(boolean forceAbort, float velocity, boolean allowAnimation) { in finishExpanding() argument618 if (targetHeight != currentHeight && mEnabled && allowAnimation) { in finishExpanding()692 private void cancel(boolean allowAnimation) { in cancel() argument693 finishExpanding(true /* forceAbort */, 0f /* velocity */, allowAnimation); in cancel()