Searched refs:animationResources (Results 1 – 2 of 2) sorted by relevance
331 mLocked.animationResources.find(mLocked.resolvedPointerType); in doBitmapAnimationLocked()332 if (iter == mLocked.animationResources.end()) { in doBitmapAnimationLocked()390 mLocked.animationResources.find(mLocked.resolvedPointerType); in updatePointerLocked()391 if (anim_iter != mLocked.animationResources.end()) { in updatePointerLocked()420 mLocked.animationResources.clear(); in loadResourcesLocked()423 &mLocked.animationResources, in loadResourcesLocked()440 &mLocked.animationResources, in getAdditionalMouseResources()
95 std::map<PointerIconStyle, PointerAnimation> animationResources; member