Searched refs:ascending (Results 1 – 5 of 5) sorted by relevance
1159 const bool ascending = (refreshRateOrder == RefreshRateOrder::Ascending); in rankFrameRates() local1160 if (ascending) { in rankFrameRates()1184 const bool ascending = (refreshRateOrder == RefreshRateOrder::Ascending); in rankFrameRates() local1186 if (ascending && frameRateMode.fps < *maxRenderRateForMode.get(id)) { in rankFrameRates()1194 if (ascending) { in rankFrameRates()1206 } else if (ascending && id == getMinRefreshRateByPolicyLocked()->getId()) { in rankFrameRates()
87 // vertical movement: Fourier Series-Sawtooth Wave (ascending: /|/|/|).
178 /* Operators are listed top to bottem, in ascending order */
1099 static public List<Size> getAscendingOrderSizes(final List<Size> sizeList, boolean ascending) { in getAscendingOrderSizes() argument1108 if (!ascending) { in getAscendingOrderSizes()
2458 @NonNull final List<Size> sizeList, boolean ascending) { in getAscendingOrderSizes() argument2463 if (!ascending) { in getAscendingOrderSizes()