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Searched refs:attachedSlot (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/gui/
DSurface.cpp2000 int32_t attachedSlot = -1; in attachBuffer() local
2001 status_t result = mGraphicBufferProducer->attachBuffer(&attachedSlot, graphicBuffer); in attachBuffer()
2007 if (mReportRemovedBuffers && (mSlots[attachedSlot].buffer != nullptr)) { in attachBuffer()
2008 mRemovedBuffers.push_back(mSlots[attachedSlot].buffer); in attachBuffer()
2010 mSlots[attachedSlot].buffer = graphicBuffer; in attachBuffer()
2011 mDequeuedSlots.insert(attachedSlot); in attachBuffer()