Home
last modified time | relevance | path

Searched refs:becomingHidden (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/input/
DSpriteController.cpp205 bool becomingHidden = !wantSurfaceVisibleAndDrawn && update.state.surfaceVisible; in doUpdateSprites() local
207 (becomingVisible || becomingHidden || in doUpdateSprites()
276 } else if (becomingHidden) { in doUpdateSprites()