Searched refs:bestRun (Results 1 – 1 of 1) sorted by relevance
518 std::optional<Run> bestRun = findBestRun(runs); in buildCachedSets() local520 if (!bestRun) { in buildCachedSets()524 mNewCachedSet.emplace(*bestRun->getStart()); in buildCachedSets()526 auto currentSet = bestRun->getStart(); in buildCachedSets()527 while (mNewCachedSet->getLayerCount() < bestRun->getLayerLength()) { in buildCachedSets()532 if (bestRun->getBlurringLayer()) { in buildCachedSets()533 mNewCachedSet->addBackgroundBlurLayer(*bestRun->getBlurringLayer()); in buildCachedSets()536 if (mTunables.mEnableHolePunch && bestRun->getHolePunchCandidate() && in buildCachedSets()537 bestRun->getHolePunchCandidate()->requiresHolePunch()) { in buildCachedSets()540 mNewCachedSet->addHolePunchLayerIfFeasible(*bestRun->getHolePunchCandidate(), in buildCachedSets()[all …]