Searched refs:blurBuilder (Results 1 – 3 of 3) sorted by relevance
105 SkRuntimeShaderBuilder blurBuilder(mBlurEffect); in generate() local106 blurBuilder.child("child") = in generate()108 blurBuilder.uniform("in_blurOffset") = radiusByPasses * kInputScale; in generate()112 sk_sp<SkImage> tmpBlur = makeImage(surface.get(), &blurBuilder); in generate()125 blurBuilder.child("child") = in generate()127 blurBuilder.uniform("in_blurOffset") = (float) i * radiusByPasses * kInputScale; in generate()128 tmpBlur = makeImage(surfaceTwo.get(), &blurBuilder); in generate()
100 SkRuntimeShaderBuilder blurBuilder(mMixEffect); in drawBlurRegion() local101 blurBuilder.child("blurredInput") = blurShader; in drawBlurRegion()102 blurBuilder.child("originalInput") = in drawBlurRegion()105 blurBuilder.uniform("mixFactor") = blurRadius / mMaxCrossFadeRadius; in drawBlurRegion()107 paint.setShader(blurBuilder.makeShader()); in drawBlurRegion()
162 SkRuntimeShaderBuilder blurBuilder(mBlur); in blur() local163 blurBuilder.child("bitmap") = in blur()167 return makeImage(blurSurface.get(), blurBuilder); in blur()