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Searched refs:blurBuilder (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/renderengine/skia/filters/
DKawaseBlurFilter.cpp105 SkRuntimeShaderBuilder blurBuilder(mBlurEffect); in generate() local
106 blurBuilder.child("child") = in generate()
108 blurBuilder.uniform("in_blurOffset") = radiusByPasses * kInputScale; in generate()
112 sk_sp<SkImage> tmpBlur = makeImage(surface.get(), &blurBuilder); in generate()
125 blurBuilder.child("child") = in generate()
127 blurBuilder.uniform("in_blurOffset") = (float) i * radiusByPasses * kInputScale; in generate()
128 tmpBlur = makeImage(surfaceTwo.get(), &blurBuilder); in generate()
DBlurFilter.cpp100 SkRuntimeShaderBuilder blurBuilder(mMixEffect); in drawBlurRegion() local
101 blurBuilder.child("blurredInput") = blurShader; in drawBlurRegion()
102 blurBuilder.child("originalInput") = in drawBlurRegion()
105 blurBuilder.uniform("mixFactor") = blurRadius / mMaxCrossFadeRadius; in drawBlurRegion()
107 paint.setShader(blurBuilder.makeShader()); in drawBlurRegion()
DMouriMap.cpp162 SkRuntimeShaderBuilder blurBuilder(mBlur); in blur() local
163 blurBuilder.child("bitmap") = in blur()
167 return makeImage(blurSurface.get(), blurBuilder); in blur()