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Searched refs:blurLayersSize (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp1057 const auto blurLayersSize = blurLayers.size(); in drawLayers() local
1059 if (blurLayersSize == 0) { in drawLayers()
1138 status = mBlurFilter->render(blurLayersSize > 1); in drawLayers()