Searched refs:brightnessFloat (Results 1 – 2 of 2) sorted by relevance
165 public static int brightnessFloatToInt(float brightnessFloat) { in brightnessFloatToInt() argument166 return Math.round(brightnessFloatToIntRange(brightnessFloat)); in brightnessFloatToInt()175 public static float brightnessFloatToIntRange(float brightnessFloat) { in brightnessFloatToIntRange() argument176 if (floatEquals(brightnessFloat, PowerManager.BRIGHTNESS_OFF_FLOAT)) { in brightnessFloatToIntRange()178 } else if (Float.isNaN(brightnessFloat)) { in brightnessFloatToIntRange()185 return MathUtils.constrainedMap(minInt, maxInt, minFloat, maxFloat, brightnessFloat); in brightnessFloatToIntRange()342 public static int brightnessFloatToIntSetting(Context context, float brightnessFloat) { in brightnessFloatToIntSetting() argument343 if (floatEquals(brightnessFloat, PowerManager.BRIGHTNESS_OFF_FLOAT)) { in brightnessFloatToIntSetting()345 } else if (Float.isNaN(brightnessFloat)) { in brightnessFloatToIntSetting()358 MathUtils.norm(info.brightnessMinimum, info.brightnessMaximum, brightnessFloat); in brightnessFloatToIntSetting()[all …]
274 float[] brightnessFloat = new float[brightnessInt.length]; in brightnessArrayIntToFloat() local276 brightnessFloat[i] = backlightToBrightnessSpline.interpolate( in brightnessArrayIntToFloat()279 return brightnessFloat; in brightnessArrayIntToFloat()