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Searched refs:bufferAvailable (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/
DGpuCompositionResult.h32 bool bufferAvailable() const { return buffer != nullptr; }; in bufferAvailable() function
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutput.cpp1203 if (result.bufferAvailable()) { in finishFrame()
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/
DOutputTest.cpp1070 EXPECT_FALSE(result.bufferAvailable()); in TEST_F()
1093 EXPECT_FALSE(result.bufferAvailable()); in TEST_F()
1123 EXPECT_TRUE(result.bufferAvailable()); in TEST_F()
1155 EXPECT_TRUE(result.bufferAvailable()); in TEST_F()