Searched refs:bufferCanBeUsedAsHwTexture (Results 1 – 1 of 1) sorted by relevance
232 const bool bufferCanBeUsedAsHwTexture = in prepareBufferStateClientComposition() local234 if (blackOutLayer || !bufferCanBeUsedAsHwTexture) { in prepareBufferStateClientComposition()235 ALOGE_IF(!bufferCanBeUsedAsHwTexture, "%s is blacked out as buffer is not gpu readable", in prepareBufferStateClientComposition()