Home
last modified time | relevance | path

Searched refs:bufferCanBeUsedAsHwTexture (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayerFE.cpp232 const bool bufferCanBeUsedAsHwTexture = in prepareBufferStateClientComposition() local
234 if (blackOutLayer || !bufferCanBeUsedAsHwTexture) { in prepareBufferStateClientComposition()
235 ALOGE_IF(!bufferCanBeUsedAsHwTexture, "%s is blacked out as buffer is not gpu readable", in prepareBufferStateClientComposition()